photoreal
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复制photoreal live-action sci-fi full-body character still, 2:3 vertical. camera at chest height, 35mm lens, eye level, full body fully in frame with a little space above the head and below the feet, three-quarter rule placement slightly right of center, the left side of frame holds open cold grey sky and an out-of-focus ruined city wall, negative space about half the frame. foreground: a defocused broken curb and drifting dust. only one figure, full-body, front three-quarter. human proportions, about 190cm, shoulders roughly three heads wide, limbs long and lean, stance unforced: feet shoulder-width, weight slightly back on the right foot, arms hanging at the sides with lightly bent elbows, a natural small weight shift, as if just landed and reading the distance. full-coverage exoskeleton worn over a human silhouette; plates are matte brushed titanium with fine even horizontal brushing, reflections wide and soft with unsharp edges; joints read as dark sintered ceramic, grainy and non-reflective; hair-thin amber glow inside the seams only, no spill, no bloom. the outer left forearm carries one asymmetric beveled plate a third thicker than the right arm, with one old scratch, the only wear on the shell; two short fin-like heat vanes rise from either side of the spine and end just below the nape, slightly flared. light from camera-left rear at forty-five degrees, one hard cold white daylight source, no fill; the left edge of the plates takes a wide soft cold rim while the right side drops into grey shadow; cold asphalt bounce lifts the underside so the metal keeps its structure; real contact shadow under the feet, debris and dust pressed into a small rolled edge beside his boots. background is a hazy low-contrast ruined city wall under flat cold overcast, softly thrown out of focus. real brushed titanium, real sintered ceramic, real asphalt, real dust, practical on-set armor, arri alexa mini lf, 35mm lens, cool desaturated grade, fine natural film grain, large-format daylight realism reminiscent of greig fraser on dune. no cgi, no 3d render, no game still, no plastic, no chrome, no carbon-fiber weave, no bulky mech proportions, no heroic muscle exaggeration, no posing, no hero light, no full-body glow, no glowing runes, no mouth opening on the mask, no glowing eyes, no duplicate character, no neon, no warm light, no readable text, no logo, no watermark
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创作工具:Midjourney AI
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