ming dynas

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ming dynasty, 3d cg game character art, unreal engine 5 render, physically based materials, wide shot inside an upstairs room of a chinese wine house, one chinese man sitting astride a low windowsill in the lower right of the frame, one thigh lying flat across the sill with one leg inside the room and the other hanging outside, his body facing out through the window, head turned almost to full profile with one eye visible and the far eye hidden behind the nose bridge, chin lowered slightly, soft daylight on his face, natural skin tone, behind him a chinese window wider than it is tall, split by a horizontal bar into upper and lower halves, the upper sash propped open outward on a thin wooden stick, six thin vertical bars with the gaps wider than the bars, thin paper across them, daylight glowing through, the lower half of the opening empty, the sill at the height of his hip, its top a hand's width above his head, solid wooden wall below the sill and on both sides of the opening, nothing hanging from his waist, thin willow branches, light rain, pale mist, a lotus pond, cool blue grey, shallow depth of field, camera level at chest height

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创作工具:Midjourney AI
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