photoreali
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复制photorealistic in-engine cinematic still from a aaa chinese mythic action game, final-frame unreal engine 5 render, lumen ray-traced global illumination, nanite micro-geometry, physically based materials with controlled detail, virtual 85mm cinema camera at f/2.8, aces filmic tonemap, clean cinematic composition, one focal point, generous negative space, soft atmospheric background. vertical 9:16 medium shot. a beautiful chinese woman sits sideways on a low dark stone ledge in the lower left, her face on the 1/3 line and clearly lit, about one quarter of the frame. she wears a simple ivory silk gown with clean folds, a tall black-gold crown, long half-tied hair, a black guqin across her lap, her hands resting on the strings with five natural fingers, unshod feet with five toes and a natural arch, one faint amber scale shimmer at her temple. a colossal eastern dragon head enters from the upper right, body out of frame: deep teal scales, one hero area of facial scales with subtle micro-relief and soft specular, a calm amber eye, three long white whiskers, a mane simplified into three large masses, mouth closed, majestic and beautiful, not grotesque. one cool moon key from upper left on her face and the dragon's brow, one warm amber rim from the mane on her hair and shoulder; no other light. dark teal mist, a single pale value block behind the dragon, 45% negative space. ivory, deep teal, amber and one vermilion accent on her lips. face and hands only with pore-level skin and vellus hair, one hero material, other surfaces simplified; soft contact shadows where her feet, gown and guqin meet the stone. background softly out of focus, atmospheric perspective, subtle halation, fine grain, clean uncluttered composition, final-frame cg render, not an illustration, not a painting
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创作工具:Midjourney AI
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