Midjourney教程(绘画提示词)

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3d cg game character art, unreal engine 5 render, physically based materials, a medium shot of one young ancient chinese woman standing still, a white top whose two front panels cross low on her front, one panel lying over the other, the cloth continuous below the crossing, a wide pale blue green sash wrapped at her waist, a white skirt with pale blue green edging, fine gold shimmer across the cloth, wide white sleeves, framed from the top of her head down to her waist, she stands on the left third of the frame, her body turned slightly toward the right, her face toward the right of the frame, her chin lifted a little, her gaze resting toward the right of the frame just past the lens, her expression calm and still, shallow eye sockets under a low brow bone, straight eyebrows of natural thickness, black and even, running level above her eyes, long narrow eyes with a low narrow double eyelid, the outer corners tilting down slightly, a low nose bridge with a small round tip, a small mouth with full soft lips, her lips a soft coral tone, black hair parted in the middle, the parting running straight back from her forehead, gathered into one high bun at the back of her head, one thin silver pin through it, two thin strands hanging in front of her shoulders, shoulders level, head directly above the shoulders, one hand resting at her waist, the other hanging at her side, she stands under the roof and clear of the rain, behind her the covered walkway she came from, dark wooden posts and a low tiled roof edge, the rain falling beyond the eaves in fine grey lines, overcast daylight, flat soft light, cool blue grey, no direct sun, shallow depth of field, the background soft and out of focus, cinematic, 8k ultra detailed
3d cg game character art, unreal engine 5 render, physically based materials, a medium shot of one young ancient chinese woman standing still, a white top whose two front panels cross low on her front, one panel lying over the other, the cloth continuous below the crossing, a wide pale blue green sash wrapped at her waist, a white skirt with pale blue green edging, fine gold shimmer across the cloth, wide white sleeves, framed from the top of her head down to her waist, she stands on the left third of the frame, her body turned slightly toward the right, her face toward the right of the frame, her chin lifted a little, her gaze resting toward the right of the frame just past the lens, her expression calm and still, shallow eye sockets under a low brow bone, straight eyebrows of natural thickness, black and even, running level above her eyes, long narrow eyes with a low narrow double eyelid, the outer corners tilting down slightly, a low nose bridge with a small round tip, a small mouth with full soft lips, her lips a soft coral tone, black hair parted in the middle, the parting running straight back from her forehead, gathered into one high bun at the back of her head, one thin silver pin through it, two thin strands hanging in front of her shoulders, shoulders level, head directly above the shoulders, one hand resting at her waist, the other hanging at her side, she stands under the roof and clear of the rain, behind her the covered walkway she came from, dark wooden posts and a low tiled roof edge, the rain falling beyond the eaves in fine grey lines, overcast daylight, flat soft light, cool blue grey, no direct sun, shallow depth of field, the background soft and out of focus, cinematic, 8k ultra detailed
vertical cinematic poster, 9:16 aspect, medium shot, diagonal confrontation, a warrior goddess standing on black rock above a lava valley, longsword slashing diagonally across the frame toward the dragon, sword arm taut, waist twisted and weight leaning forward, chin raised to meet its gaze, black corselet armor with engraved gold, ochre-red high-slit battle skirt, ink-green cape billowing like flame, golden thigh band and waist chains, barefoot on sparks, oval face with phoenix eyes, cold fair skin, sharp red lips, upturned vermilion mark at the eye corner, a golden flame burning in her left iris clearly visible, colossal yinglong dragon coiled over the lava, head looming above her, coral-branched antlers, eagle talons gripping the rock, white scales like glazed porcelain clearly visible, orange-red inner fire glowing through the scale seams, semi-transparent cloud-banner wings covering half the sky, lava river and black rocks with flying sparks, warm fire base with her cold skin and green cape as cool accents, rim light on the blade edge, volumetric spark light, crimson-flame against ink-green and black color clash, shallow depth of field, foreground flying sparks bokeh at the lens edge, glazed metallic reflection, subsurface scattering skin, 8k ultra-detailed, unreal engine 5 render, physically based rendering, ray-traced global illumination, photorealistic aaa game cinematic, hyperrealistic skin shading, bloom and lens flare, mysterious and awe-inspiring, cinematic chinese mythology game art, masterpiece
角色设定面板,画面顶部正中央有优雅的中文排版标题“林绯雪”,字体为古风手写体。同一角色。左侧:全身三视图,正面、侧面、背面,全身站立,a-pose,双手自然垂放于身体两侧,手中无任何物品。右侧:面部特写,正面、四分之三、侧面,头部特写。中性表情。年轻女性精灵,18到22岁,纤细轻盈,鹅蛋脸,红棕色大眼睛,尖尖的精灵耳,灿烂笑容,脸颊红晕。鲜艳红发,飘逸微卷,发尾渐变为绿色,佩戴白色花朵与绿叶发饰。改良版古风奇幻长裙,白色与红色主色调,绿色丝带点缀,透明薄纱大袖,腰封点缀金色链条与红色流苏,裙摆轻盈。金色手链,赤足,脚踝佩戴金色脚链。画面底部有手写体中文签名“林绯雪”以及小字“林间精灵,绯色入梦”。纯白背景,正交投影,无透视,均匀柔光,排版整齐,角色一致性,概念艺术,官方设定集,2d动漫,水彩风,奇幻古风,超详细,8k,高质量。避免:多个角色,角色不一致,脸部变化,服装变化,不同发型,多余肢体,畸形手指,解剖错误,透视畸变,动态姿势,背景杂乱,英文字母,英文单词,英文签名,乱码文字,错别字,水印,低质量,模糊,过曝,比例错误,不对称眼睛,恐怖脸,最差质量,低分辨率,画面破损,3d渲染,厚涂写实,暗黑风格,手中持物,手持道具,捧物,苹果,水果,武器,扇子,花束。
[0.画面要求]:(中文 tag 分隔) 全局使用【3d乙游仙侠风格,次表面散射,非照片写实,面部保持干净柔和,不出现真实皮肤纹理】影视质感渲染。 [1. 基础档案]:姓名:弟子乙;时代:仙侠;权限:true;身份:染墨司弟子;面容:男l 面部大留白低折叠度,两颊微瘦 [2. 基本特征]:性别:男;年龄:21岁 [3. 脸型骨相]:面部大留白低折叠度,两颊微瘦,下颌线条平缓,面部轮廓普通,鼻尖有一颗小痣 [4. 眉眼鼻唇]:平直眉,圆润眼型,深褐瞳仁,鼻梁适中,唇形适中 [5. 皮肤与年龄质感]:暖白皮,干爽哑光粉雾感皮肤,肌肤紧致 [6. 妆造神态]:普通弟子气质,天真微睁圆眼 [7. 发型与材质]:乌黑长发以素色布带高束成马尾,发丝利落 [8. 服饰与纹样]:仙侠三层穿搭,内衬素白交领中衣,外罩灰蓝细棉布交领右衽窄袖长袍,主色调灰蓝,辅助色素白,点缀色深灰包边 [9. 廓形、布料与工艺]:窄袖收束利落剪裁,衣摆垂直重力下坠,细棉布材质,同色暗纹包边工艺 [10. 配饰与装配]:腰系深灰粗布封腰,足穿黑色布面短靴,双手自然下垂呈空手状态 [11. 摄影与渲染]:左侧:全身侧面站姿与全身背面站姿并排(占画面60%,身体直立,双手自然下垂呈空手状态)。右侧:一张严格正面大头照特写(占画面40%,头部绝对端正垂直,颈部笔直,双眼平视直视镜头)。左上角清晰标注【角色名:弟子乙】。纯白背景,8k超高清,统一影视级柔和平光。
a monumental cinematic photorealistic aerial view of a giant electric heavy-duty truck supercharging station built beside china national highway 101 in miyun, beijing, nestled within a vast mountain valley. giant structure aesthetics, but grounded in realistic industrial engineering. a wide winding mountain highway passes through layered mountains and open valley terrain. beside the highway stands a massive heavy truck supercharging complex with an enormous long-span steel canopy, extended horizontally across the site, covering multiple charging bays designed for full-length heavy-duty semi trucks with trailers. the architecture must feel monumental through horizontal scale, structural span, steel trusses, repeated columns, depth of the canopy, large concrete platforms, transformer and power distribution infrastructure, realistic engineering logic, and its overwhelming relationship with the surrounding mountains. this is not a circular building, not an oval megastructure, not a racing track, not a stadium, not a futuristic enclosed complex. the charging station should clearly read as a real heavy truck supercharging station: multiple truck charging lanes, realistic truck turning radii, entry and exit connections to the national highway, organized truck circulation, power equipment yards, service pavement, and industrial utility structures. only two or three white modern electric heavy-duty semi trucks, realistic high-roof tractor units with full-length box trailers. one or two trucks under the giant charging canopy, one truck on the adjacent mountain highway. the trucks appear small compared to the huge charging structure and the vast mountain landscape, emphasizing colossal scale. ultra-wide panoramic composition, elevated oblique aerial perspective, epic environmental scale, expansive mountain valley, deep atmospheric perspective, distant mountain ridgelines, winding road leading the eye toward the supercharging complex. blue hour after sunset, cold gray-blue cinematic tones, subtle haze, restrained industrial lighting under the canopy, realistic practical lights, natural reflections on concrete, cinematic shadow detail, photorealistic materials, believable chinese infrastructure. arri alexa 65, 24mm large-format cinema lens, photorealistic architectural visualization, epic feature film establishing shot, high-end production design, extraordinary sense of scale, grounded realism. no circular architecture, no oval architecture, no racetrack, no stadium, no futuristic fantasy, no cyberpunk, no sci-fi city, no floating structures, no excessive trucks, no crowded traffic, no passenger cars, no people in foreground, no skyline, no text, no logos, no watermark.