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epic anime illustration large-scale scene concept art of xiaoxitian temple, wide panoramic view, three-point perspective, layered terrain composition (foreground: ancient stone courtyard with weathered flagstones, gnarled ancient cypresses (dark green, twisted trunks with moss), stone incense burners emitting wispy white smoke, scattered small buddha statues (1-2m tall, weathered sandstone texture) flanking the main gate; midground: xiaoxitian thousand buddha hall as core—ming dynasty wooden structure with vermilion pillars, gray curved eaves (sharp angles, dark gray tile ridges carved with lotus patterns), red lacquered main door (intricate cloud buddha carvings, peeling paint traces), interior/exterior walls adorned with dense hanging buddha sculptures (thousands of small buddhas in various postures: sitting, standing, meditating, northern wei-influenced faces, soft cel-shaded folds on robes, faded gold/cyan paint), central giant sakyamuni buddha statue (10m tall, serene expression, golden cassock with glowing edges), surrounding wooden railings (dark brown, worn handrails), narrow stone steps winding up to the hall; background: rolling loess plateau hills (muted yellowish-brown, sparse shrubs and grass), distant mist-shrouded valleys, soft golden morning sunlight breaking through clouds (rays piercing cypress branches), wispy mist lingering around the temple base), tiny figures (monks in gray robes chanting, pilgrims kneeling in prayer, artists copying buddha carvings, elderly monks sweeping the courtyard) to highlight grand scale, dramatic low-angle warm lighting (illuminating temple eaves and buddha statues, warm glow reflecting on stone courtyard, gradient shadows in hall corners), color palette: sacred warm tones (vermilion, dark brown, golden yellow, deep gray, dark green cypresses) + anime gradient transitions (golden halo on central buddha, mist glow, sunlight gradients), precise structural line art for temple dougong brackets, buddha statue contours, and terrain edges, hand-drawn sketchy brush strokes for loess texture, cypress bark, and smoke wisps, sacred, majestic, and serene atmosphere, blending ming dynasty buddhist architecture, hanging buddha sculptures, and loess plateau terrain, production-ready concept art, 8k, ultra-detailed, cinematic lighting, fantasy historical large scene design
epic anime illustration large-scale scene concept art of xiaoxitian temple, wide panoramic view, three-point perspective, layered terrain composition (foreground: ancient stone courtyard with weathered flagstones, gnarled ancient cypresses (dark green, twisted trunks with moss), stone incense burners emitting wispy white smoke, scattered small buddha statues (1-2m tall, weathered sandstone texture) flanking the main gate; midground: xiaoxitian thousand buddha hall as core—ming dynasty wooden structure with vermilion pillars, gray curved eaves (sharp angles, dark gray tile ridges carved with lotus patterns), red lacquered main door (intricate cloud buddha carvings, peeling paint traces), interior/exterior walls adorned with dense hanging buddha sculptures (thousands of small buddhas in various postures: sitting, standing, meditating, northern wei-influenced faces, soft cel-shaded folds on robes, faded gold/cyan paint), central giant sakyamuni buddha statue (10m tall, serene expression, golden cassock with glowing edges), surrounding wooden railings (dark brown, worn handrails), narrow stone steps winding up to the hall; background: rolling loess plateau hills (muted yellowish-brown, sparse shrubs and grass), distant mist-shrouded valleys, soft golden morning sunlight breaking through clouds (rays piercing cypress branches), wispy mist lingering around the temple base), tiny figures (monks in gray robes chanting, pilgrims kneeling in prayer, artists copying buddha carvings, elderly monks sweeping the courtyard) to highlight grand scale, dramatic low-angle warm lighting (illuminating temple eaves and buddha statues, warm glow reflecting on stone courtyard, gradient shadows in hall corners), color palette: sacred warm tones (vermilion, dark brown, golden yellow, deep gray, dark green cypresses) + anime gradient transitions (golden halo on central buddha, mist glow, sunlight gradients), precise structural line art for temple dougong brackets, buddha statue contours, and terrain edges, hand-drawn sketchy brush strokes for loess texture, cypress bark, and smoke wisps, sacred, majestic, and serene atmosphere, blending ming dynasty buddhist architecture, hanging buddha sculptures, and loess plateau terrain, production-ready concept art, 8k, ultra-detailed, cinematic lighting, fantasy historical large scene design
epic anime illustration large-scale scene concept art of xiaoxitian temple, wide panoramic view, three-point perspective, layered terrain composition (foreground: ancient stone courtyard with weathered flagstones, gnarled ancient cypresses (dark green, twisted trunks with moss), stone incense burners emitting wispy white smoke, scattered small buddha statues (1-2m tall, weathered sandstone texture) flanking the main gate; midground: xiaoxitian thousand buddha hall as core—ming dynasty wooden structure with vermilion pillars, gray curved eaves (sharp angles, dark gray tile ridges carved with lotus patterns), red lacquered main door (intricate cloud buddha carvings, peeling paint traces), interior/exterior walls adorned with dense hanging buddha sculptures (thousands of small buddhas in various postures: sitting, standing, meditating, northern wei-influenced faces, soft cel-shaded folds on robes, faded gold/cyan paint), central giant sakyamuni buddha statue (10m tall, serene expression, golden cassock with glowing edges), surrounding wooden railings (dark brown, worn handrails), narrow stone steps winding up to the hall; background: rolling loess plateau hills (muted yellowish-brown, sparse shrubs and grass), distant mist-shrouded valleys, soft golden morning sunlight breaking through clouds (rays piercing cypress branches), wispy mist lingering around the temple base), tiny figures (monks in gray robes chanting, pilgrims kneeling in prayer, artists copying buddha carvings, elderly monks sweeping the courtyard) to highlight grand scale, dramatic low-angle warm lighting (illuminating temple eaves and buddha statues, warm glow reflecting on stone courtyard, gradient shadows in hall corners), color palette: sacred warm tones (vermilion, dark brown, golden yellow, deep gray, dark green cypresses) + anime gradient transitions (golden halo on central buddha, mist glow, sunlight gradients), precise structural line art for temple dougong brackets, buddha statue contours, and terrain edges, hand-drawn sketchy brush strokes for loess texture, cypress bark, and smoke wisps, sacred, majestic, and serene atmosphere, blending ming dynasty buddhist architecture, hanging buddha sculptures, and loess plateau terrain, production-ready concept art, 8k, ultra-detailed, cinematic lighting, fantasy historical large scene design
epic anime illustration large-scale scene concept art of pingyao ancient city, wide panoramic view, three-point perspective, layered terrain composition (foreground: weathered bluestone street with deep ruts (from ancient carriages), scattered red lanterns hanging on wooden poles, small vendors with bamboo baskets (selling pingyao beef, paper cuttings), cobblestone gaps with green moss; midground: pingyao ancient city as core—massive rammed earth city wall (12m tall, yellowish-brown loess texture, crenellated battlements, dark gray watchtowers at corners), dense ming-qing courtyard houses (gray tile roofs, earth yellow walls, carved wooden doorframes with red paint peeling, lattice windows), "rishengchang piaohao" wooden signboard (dark brown, hand-painted calligraphy, glowing red edges), narrow alleyways winding between courtyards, red lanterns swaying under eaves; background: rolling loess plateaus (muted yellowish-brown, sparse shrubs), distant misty villages, low-hanging golden sunset (gradient orange + pink, rays casting long shadows over the city), wispy cooking smoke rising from courtyard chimneys), tiny figures (ancient merchants in long robes with money bags, women in cheongsams carrying baskets, elders sitting on doorsteps smoking pipes, children chasing each other) to highlight grand scale, dramatic low-angle golden lighting (illuminating city wall battlements and red lanterns, warm glow reflecting on bluestone street, gradient shadows in alleyways), color palette: warm earth tones (yellowish-brown, dark gray, sand beige) + vibrant red (lanterns, door paint) + anime gradient transitions (sunset glow, lantern light diffusion), precise structural line art for city wall contours, courtyard roof tiles, and wooden door carvings, hand-drawn sketchy brush strokes for loess texture, moss, and smoke wisps, nostalgic, majestic, and lively atmosphere, blending ming-qing ancient city architecture, loess plateau terrain, and historical daily life, production-ready concept art, 8k, ultra-detailed, cinematic lighting, fantasy historical large scene design
epic anime illustration large-scale scene concept art of pingyao ancient city, wide panoramic view, three-point perspective, layered terrain composition (foreground: weathered bluestone street with deep ruts (from ancient carriages), scattered red lanterns hanging on wooden poles, small vendors with bamboo baskets (selling pingyao beef, paper cuttings), cobblestone gaps with green moss; midground: pingyao ancient city as core—massive rammed earth city wall (12m tall, yellowish-brown loess texture, crenellated battlements, dark gray watchtowers at corners), dense ming-qing courtyard houses (gray tile roofs, earth yellow walls, carved wooden doorframes with red paint peeling, lattice windows), "rishengchang piaohao" wooden signboard (dark brown, hand-painted calligraphy, glowing red edges), narrow alleyways winding between courtyards, red lanterns swaying under eaves; background: rolling loess plateaus (muted yellowish-brown, sparse shrubs), distant misty villages, low-hanging golden sunset (gradient orange + pink, rays casting long shadows over the city), wispy cooking smoke rising from courtyard chimneys), tiny figures (ancient merchants in long robes with money bags, women in cheongsams carrying baskets, elders sitting on doorsteps smoking pipes, children chasing each other) to highlight grand scale, dramatic low-angle golden lighting (illuminating city wall battlements and red lanterns, warm glow reflecting on bluestone street, gradient shadows in alleyways), color palette: warm earth tones (yellowish-brown, dark gray, sand beige) + vibrant red (lanterns, door paint) + anime gradient transitions (sunset glow, lantern light diffusion), precise structural line art for city wall contours, courtyard roof tiles, and wooden door carvings, hand-drawn sketchy brush strokes for loess texture, moss, and smoke wisps, nostalgic, majestic, and lively atmosphere, blending ming-qing ancient city architecture, loess plateau terrain, and historical daily life, production-ready concept art, 8k, ultra-detailed, cinematic lighting, fantasy historical large scene design
epic anime illustration large-scale scene concept art of pingyao ancient city, wide panoramic view, three-point perspective, layered terrain composition (foreground: weathered bluestone street with deep ruts (from ancient carriages), scattered red lanterns hanging on wooden poles, small vendors with bamboo baskets (selling pingyao beef, paper cuttings), cobblestone gaps with green moss; midground: pingyao ancient city as core—massive rammed earth city wall (12m tall, yellowish-brown loess texture, crenellated battlements, dark gray watchtowers at corners), dense ming-qing courtyard houses (gray tile roofs, earth yellow walls, carved wooden doorframes with red paint peeling, lattice windows), "rishengchang piaohao" wooden signboard (dark brown, hand-painted calligraphy, glowing red edges), narrow alleyways winding between courtyards, red lanterns swaying under eaves; background: rolling loess plateaus (muted yellowish-brown, sparse shrubs), distant misty villages, low-hanging golden sunset (gradient orange + pink, rays casting long shadows over the city), wispy cooking smoke rising from courtyard chimneys), tiny figures (ancient merchants in long robes with money bags, women in cheongsams carrying baskets, elders sitting on doorsteps smoking pipes, children chasing each other) to highlight grand scale, dramatic low-angle golden lighting (illuminating city wall battlements and red lanterns, warm glow reflecting on bluestone street, gradient shadows in alleyways), color palette: warm earth tones (yellowish-brown, dark gray, sand beige) + vibrant red (lanterns, door paint) + anime gradient transitions (sunset glow, lantern light diffusion), precise structural line art for city wall contours, courtyard roof tiles, and wooden door carvings, hand-drawn sketchy brush strokes for loess texture, moss, and smoke wisps, nostalgic, majestic, and lively atmosphere, blending ming-qing ancient city architecture, loess plateau terrain, and historical daily life, production-ready concept art, 8k, ultra-detailed, cinematic lighting, fantasy historical large scene design