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2d二次元插画画风,正面构图男生,建模脸,黑色短发,发丝层次蓬松,微乱碎发落在额前,黑色深邃眼眸,眼型狭长锐利,右眼角下方一颗清晰的小痣,五官精致立体,骨相优越,轮廓锋利帅气,薄唇,神态清冷又带着偏执感。瓷感冷白皮,皮肤极致细腻平滑,通透珍珠光泽肤质,微弱面中红晕,无粗大毛孔。身穿白色设计感毛衣,剪裁简约高级,针织纹理细腻,版型合身不臃肿,线条干净帅气。柔和漫射光源,画面干净,电影景深,高级低饱和色彩,发丝精细刻画,人物姿态自然。 负面词: 粗糙皮肤,油光,痘痘,毛孔明显,噪点,3d渲染,建模感,塑料皮肤,畸形五官,硬阴影,画面颗粒,卡通q版,夸张肌肉,花哨配饰,土气穿搭,五官扁平,没有痣,痣的位置错误。 柔和室内侧光,低饱和度色调,细腻光影层次,电影质感,浅景深,真实皮肤质感,8k高清,细节
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单张全身站立立绘,单人,一位年轻女性,站姿无大动作,双手轻叠腹前,表情平静微笑。厚涂风格,注重光影体积和油画般笔触。复古1930年代乡村风格。她留着栗色中长卷发,脑后低低地扎着蓝色发带蝴蝶结。身穿奶油底色配蓝色和黄色小碎花的复古高圆领中袖长裙,裙长及小腿,裙摆宽松。配饰均穿戴在身上:脖子上戴着黑绳珍珠项链,双手戴着白色蕾丝半指手套,右胸领口别着一朵小黄雏菊,左手提着一个盖着蓝白格纹布的藤编野餐篮。脚穿棕色坡跟绑带复古皮鞋。纯白背景,画面中只有人物本体,绝对不要单独列出物品分件。
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photoreal live-action sci-fi full-body character still, 2:3 vertical. camera at chest height, 35mm lens, eye level, full body fully in frame with a little space above the head and below the feet, three-quarter rule placement slightly right of center, the left side of the frame holds open cold grey sky and a defocused ruined city wall, negative space about half the frame. foreground: a defocused broken curb and drifting dust. only one figure in an exoskeletal warframe, full-body, front three-quarter. the silhouette is hourglass, not barrel: extremely wide at the shoulders, extremely narrow at the waist, extremely long in the limbs. the head is an upright egg-shaped carapace with no eyes and no mouth, a bony ridge running from the brow to the nape, one very narrow black beveled channel recessed on either side. each shoulder carries three outward-flaring plates, thick innermost, thin and sharp outermost, with a two millimeter gap between layers, the shoulder mass about one point three times the body width; the waist narrows to roughly two thirds of the chest, and sits as a bundle of braided dark grey fibers, neither metal nor skin. the arms run slightly longer than human with an elongated forearm, and the hands carry four digits; the outer legs are one continuous hard-cut plate, the inner legs are stacked segmented plates at a steep angle. plates are cold grey matte metal with almost no reflection, every transition a hard edge; the shoulder plates and the lower chest carry tarnished copper banding, oxidized dark copper; hair-thin dark gold lines sit inside the ridge, the plate gaps and the beveled channels; one plate on the left of the chest holds a single warm gold thread lit from within, the only highlight on the whole shell. stance: feet slightly wider than the shoulders, weight settled back on the right foot, arms hanging with fingers lightly curled, the shoulder petals still flared from the landing, not yet drawn in. light from camera-left rear at forty-five degrees, one hard cold white daylight source, no fill; the outer shoulder edge is cut into a razor-thin bright line, the faces of the plates meeting in hard breaks rather than gradients; cold asphalt bounce lifts the braided waist fibers out of shadow; real contact shadow under the feet, debris and dust pressed into a small rolled edge beside the boots. background is a hazy low-contrast ruined city wall under flat cold overcast, softly thrown out of focus. real cold grey matte metal, real oxidized copper, real braided fiber bundle, real asphalt, real dust, practical on-set armor, arri alexa mini lf, 35mm lens, cool desaturated grade, fine natural film grain, large-format daylight realism reminiscent of greig fraser on dune. no cgi, no 3d render, no game still, no plastic, no chrome, no barrel-shaped mech torso, no rounded helmet skull, no eyes, no mouth, no full-body glow, no sheet of glowing runes, no neon, no cyberpunk, no hero pose, no duplicate character, no warm light
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image task: convert uploaded character reference into single flat base-color reference image. critical preservation override the uploaded image is the only character source. preserve exactly facial structure, eye shape, nose shape, mouth shape, hairline, hairstyle, head shape, neck length, shoulder width, body proportion, original pose, composition, camera angle. no redesign, no beautification, no face modification. output: single bust image, keep original framing. mandatory: remove all sculpted lighting, shadows, ambient occlusion(ao), surface shading, tone gradient, highlights, crease shadows, neck shadows, collarbone shadows, hair shading. uniform flat gray-white tone, no visible light source direction, no volume rendering. quality: clinical production character reference plate, ultra-flat, low contrast, only keep silhouette and character form.
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人物与姿态:单张全身站立立绘,女生,穿着裙子,站着无大动作,双手轻叠腹前。厚涂风格(注重光影体积、油画笔触、材质肌理)。浅灰背景,画面中只有人物本体,不单独列出物品。 发型:浅金色长发,编成一条粗大的麻花辫垂在右胸前,头顶戴着一顶卡其色帆布探险帽。 服装:卡其色亚麻材质的长袖衬衫连衣中裙,带有两个大口袋,腰间系着一条棕色宽皮带,配有一个黄铜大搭扣。 穿戴配饰:鼻梁上架着一副圆形复古黄铜护目镜。脖子上系着一条红色的波洛领带,带扣是银色的。双手戴着浅棕色薄皮手套。右肩斜挎着一个大号的深棕色复古帆布邮差包。腰带的右侧挂着一个银色小指南针。 鞋子:脚踩一双棕色厚底系带沙漠靴。
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去掉参考图的前景角色,将蘑菇颜色减少剪影化,背景的树林淡紫色丁达尔效应光线可以渲染的更完整一些 去掉前景文字,将画面撑满不用留黑色边框
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cinematic shot of ancient underground dwarf tomb corridor, rough dark rocky mossy cliff walls, weathered ancient heavy wooden doors embedded in rock, sloped rugged rubble stone path receding into misty deep distance, multiple burning torches mounted on rock sides, warm orange flickering firelight contrasts with cool dim blue ambient cave light, volumetric fog, scattered rubble on ground, dark fantasy medieval aesthetic, hyperrealistic, ultra detailed, shot on arri alexa, shallow depth of field, atmospheric haze, cinematic grading, 8k
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国风二次元工笔画16:9横版2d分层战斗场景背景概念图;左右对阵2d动态立绘演出;近端100%敞开,无人物怪物ui文字水印;舞台中央36×24米交战区绝对水平无遮挡(无深坑凸起);舞台外围(160米×90米环绕区与远景天幕)为国风工笔界画精谨绘制的主建筑立体奇观与深渊环境:一座直径24米的半球形地下阵法观测石殿,南侧半剖切开;室内呈三层环形阶梯石坛下沉,四周紫檀木插屏镜架上环绕竖立着108面高2.5米的唐代「海兽葡萄纹/四神规矩纹八葵形青铜古镜」,所有镜面朝向中心一座三层黑铜司镜高台;高台正北立着一面高达4.5米、蟠龙镜架托举、镜面映出囚室幻影并带有一道裂纹的主母铜镜,地面刻满发光星宿导光阵纹;战场外缘与建筑周边精细陈设:一座高达4.5米的巨型黑铜双蟠龙托镜座,托举着一面直径3米的汉唐「四神规矩纹八葵形玄光青铜主镜」;左图镜面散发幽青灵光并隐约映出倒鼎胎宫影像;工笔十八描与宋代界画勾勒,三矾九染矿物颜料设色,严禁西式哥特蒸汽朋克与油画厚涂。画面比例固定16:9
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cinematic shot of ancient underground dwarf tomb corridor, rough dark rocky mossy cliff walls, weathered ancient heavy wooden doors embedded in rock, sloped rugged rubble stone path receding into misty deep distance, multiple burning torches mounted on rock sides, warm orange flickering firelight contrasts with cool dim blue ambient cave light, volumetric fog, scattered rubble on ground, dark fantasy medieval aesthetic, hyperrealistic, ultra detailed, shot on arri alexa, shallow depth of field, atmospheric haze, cinematic grading, 8k
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cinematic shot of ancient underground dwarf tomb corridor, rough dark rocky mossy cliff walls, weathered ancient heavy wooden doors embedded in rock, sloped rugged rubble stone path receding into misty deep distance, multiple burning torches mounted on rock sides, warm orange flickering firelight contrasts with cool dim blue ambient cave light, volumetric fog, scattered rubble on ground, dark fantasy medieval aesthetic, hyperrealistic, ultra detailed, shot on arri alexa, shallow depth of field, atmospheric haze, cinematic grading, 8k
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一名高大英俊的青年,灰发,中长发,仰躺在床上,面容柔美精致,冷白皮,粉色的瞳孔,眼睛半睁半闭,迷离,慵懒随性,右手轻抚自己修长纤细的脖子,动作优雅,一只耳朵带着深红色的钻石耳钉,白色的缎面睡袍,领口微敞,唇色红润,带着诱惑性,画面氛围柔和,昏暗冷色调的环境灯光,柔和的边缘光,超细节的平滑皮肤纹理,写实数字插画风格,电影般的柔和色调,低饱和度的冷色调,人物占画面85%以上,面部特写,低饱和度画面,冷色调配色。
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杰作,2.5d厚涂风格,半写实画风,高角度俯拍镜头,半身构图,俊美爱豆风男性,黑茶色微卷狼尾短发,中分碎刘海与利落鬓角,发丝根根分明、自然蓬松,冷白皮,浅琥珀色猫眼,眼尾微挑,眼神清冷又带一点笑意,平视镜头,禁止仰头,头部自然微低。身穿短款黑色机车皮夹克,内搭白色短款印花t恤,下身复古水洗蓝阔腿牛仔裤,银色金属腰带,肩挎黑色尼龙腋下包,佩戴银色十字耳钉、细链条项链、金属戒指,黑色墨镜挂在领口。双腿屈膝坐在潮流练舞室镜面墙前,身体微侧前倾,一只手撑地,另一只手拿着银色头戴耳机搭在膝上,姿态松弛有舞台下班感。人物周围漂浮银色星星、闪电、爱心、音符造型的卡通贴纸。背景为潮流练舞室/后台化妆间,镜面墙、金属衣架、运动包、唱片、灯带与少量零食,整体色调以黑茶、牛仔蓝、银灰、冷白、少量暖黄霓虹为主。极致精细的面料质感,皮衣皮革纹理、牛仔布纹、棉质t恤纹理、金属配饰反光、发丝根根分明,自然柔和的室内光与少量霓虹轮廓光,浅景深,细腻皮肤纹理,甜酷清冷爱豆风,舞台下班时髦感,8k,超细节,最佳品质。禁止仰头,避免仰头姿态
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一名高大英俊的青年,灰发,中长发,仰躺在床上,面容柔美精致,冷白皮,粉色的瞳孔,眼睛半睁半闭,迷离,慵懒随性,右手轻抚自己修长纤细的脖子,动作优雅,一只耳朵带着深红色的钻石耳钉,白色的缎面睡袍,领口微敞,唇色红润,带着诱惑性,画面氛围柔和,昏暗冷色调的环境灯光,柔和的边缘光,超细节的平滑皮肤纹理,写实数字插画风格,电影般的柔和色调,低饱和度的冷色调,人物占画面85%以上,面部特写,低饱和度画面,冷色调配色。
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masterpiece, 8k ultra hd, 2.5d semi-realistic, korean fake thick paint, delicate skin texture, soft focus, high angle overhead shot, bust portrait, character close-up, cinematic lighting, focus on face, handsome young man, abi subculture style, cool pale translucent skin, delicate facial light and shadow layers, exquisite facial features, sharp clear jawline, tall and slender nose bridge, neat delicate lines, narrow world-weary eyes, lazy blurred gaze, broken red eye makeup on lower lash line, full lips, silver lip piercing, cold rebellious world-weary abi temperament, fluffy soft medium long messy hair with white-blue gradient, silver white hair roots, lake blue hair ends, multiple silver rings on fingers, multi-layer heavy metal silver necklaces, squatting pose, holding lollipop, focus on lollipop, black matte heavy-duty leather jacket, black printed t-shirt inside, black heavily ripped cargo jeans, thick sole strap martin boots, graffiti cement wall, industrial street shop environment, warning stickers on ground, rough concrete floor, blurred background, on-camera flash lighting, hard texture light, strong contrast between light and shadow, street atmosphere, extremely delicate fabric texture, natural cloth folds, best quality, cinematic atmosphere, perfect composition, exquisite facial features, hair strands distinct one by one
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photoreal live-action sci-fi full-body character still, 2:3 vertical. camera at chest height, 35mm lens, eye level, full body fully in frame with a little space above the head and below the feet, three-quarter rule placement slightly right of center, the left side of frame holds open cold grey sky and an out-of-focus ruined city wall, negative space about half the frame. foreground: a defocused broken curb and drifting dust. only one figure, full-body, front three-quarter. human proportions, about 190cm, shoulders roughly three heads wide, limbs long and lean, stance unforced: feet shoulder-width, weight slightly back on the right foot, arms hanging at the sides with lightly bent elbows, a natural small weight shift, as if just landed and reading the distance. full-coverage exoskeleton worn over a human silhouette; plates are matte brushed titanium with fine even horizontal brushing, reflections wide and soft with unsharp edges; joints read as dark sintered ceramic, grainy and non-reflective; hair-thin amber glow inside the seams only, no spill, no bloom. the outer left forearm carries one asymmetric beveled plate a third thicker than the right arm, with one old scratch, the only wear on the shell; two short fin-like heat vanes rise from either side of the spine and end just below the nape, slightly flared. light from camera-left rear at forty-five degrees, one hard cold white daylight source, no fill; the left edge of the plates takes a wide soft cold rim while the right side drops into grey shadow; cold asphalt bounce lifts the underside so the metal keeps its structure; real contact shadow under the feet, debris and dust pressed into a small rolled edge beside his boots. background is a hazy low-contrast ruined city wall under flat cold overcast, softly thrown out of focus. real brushed titanium, real sintered ceramic, real asphalt, real dust, practical on-set armor, arri alexa mini lf, 35mm lens, cool desaturated grade, fine natural film grain, large-format daylight realism reminiscent of greig fraser on dune. no cgi, no 3d render, no game still, no plastic, no chrome, no carbon-fiber weave, no bulky mech proportions, no heroic muscle exaggeration, no posing, no hero light, no full-body glow, no glowing runes, no mouth opening on the mask, no glowing eyes, no duplicate character, no neon, no warm light, no readable text, no logo, no watermark
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cinematic environment concept art of a futuristic pingyao ancient city in shanxi, china, an eastern hard science fiction civilization built upon authentic traditional chinese architecture. monumental historic grey-brick city walls, recognizable ancient gate towers, traditional timber buildings, layered grey tiled roofs, organized courtyard blocks and narrow historic streets. preserve the authentic urban morphology and architectural proportions of pingyao. the ancient defensive wall evolves into a colossal precision-engineered structural system, subtle mechanical reinforcement beneath weathered masonry, articulated dougong-inspired structural joints, modular infrastructure integrated into historic streets, restrained golden energy conduits connecting traditional merchant houses inspired by shanxi's historic draft banks. immense atmospheric depth, towering storm clouds, distant mountains, mysterious celestial light breaking through the clouds, a few tiny flying vehicles for scale, ancient civilization awakening in a distant future. monumental scale, mysterious and solemn atmosphere, sophisticated architectural worldbuilding, physically based materials, realistic aged brick and timber textures, cinematic volumetric lighting, atmospheric perspective, carefully controlled amber gold and muted teal highlights, dramatic wide establishing shot, elevated three-quarter aerial camera, strong foreground midground background separation, ultra-detailed architectural environment, photorealistic 3d rendering, unreal engine 5 quality, feature film production design, 16:9 widescreen composition, no typography, no watermark.
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medium close-up, she turns back over her shoulder toward the lens, faint smile, gauze sleeves drifting, warm sea of lantern bokeh behind, night courtyard. young chinese xianxia heroine, 18, slim, refined oval face, tapered cheeks, small straight nose, thin delicate lips, almond eyes with plum-rose irises, waist-length coral-pink hair, face-framing locks, pale-celadon jade clasps behind each ear, porcelain-white skin. flowing layered xianxia gauze robe, crossed collar, broad dangling sleeves, sheer over-sleeves, waist sash with trailing ribbons, layered skirt, blush-rose and celadon palette, no machine parts. cinematic wuxia film still, teal-and-amber grading, lantern bokeh, backlit glowing hair, shallow depth of field, fine film grain. 没有不自然的、密集的高光点。不要有过度的细碎模块重复的伪高细节。该简约的地方要简约。一切不需要细节的地方,都不要细节化处理。 not black hair, not full lips, not thick lips, not plastic skin, not cgi, no machine parts, no text, no watermark.
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男人,帅气,现代设计。 二次元绘画风格,成男伪厚涂薄涂,精致的五官,参考网上的那种摸鱼页,是一个全身,要霸气的姿势,就改成坐姿比较好,一个q版,一个半身,一个头像,动捕,灵动的。帅气的脸,不是柔软的那种,皮肤黑一点吧。 清透的上色,有质感的颜色,不要杂乱的线条。 他的脸上有一道从眼睛到嘴角的伤疤,横过整张脸,脖子上是纹身,左脚上是假肢,长直发, 你给他画一套适合他的有设计感的衣服吧,他沉默寡言不爱笑,郁郁寡欢的类型,但是胸肌比较发达,细腰,要高个子。 整体是很有设计感的,但是不繁琐,让人觉得很有记忆点。
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男人,帅气,现代设计。 二次元绘画风格,成男伪厚涂薄涂,精致的五官,参考网上的那种摸鱼页,是一个全身,要霸气的姿势,就改成坐姿比较好,一个q版,一个半身,一个头像,动捕,灵动的。帅气的脸,不是柔软的那种,皮肤黑一点吧。 清透的上色,有质感的颜色,不要杂乱的线条。 他的脸上有一道从眼睛到嘴角的伤疤,横过整张脸,脖子上是纹身,左脚上是假肢,长直发, 你给他画一套适合他的有设计感的衣服吧,他沉默寡言不爱笑,郁郁寡欢的类型,但是胸肌比较发达,细腰,要高个子。 整体是很有设计感的,但是不繁琐,让人觉得很有记忆点。
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这是一张电影般的产品照片,拍摄于1965年,照片贴在一张已经泛黄脆化的纸上。纸张的边缘已经破损,细小的碎片纷纷脱落。在纸张底部有一个醒目的红色官方印章,中间写着录取通知书的字样,上面写着美术学院的文字。纸张中间有深深的折痕。照片被平放在一个简洁的冷灰色背景上。纸张上的纤维以及红色的印章痕迹都清晰可见。画面具有自然胶片质感,景深较浅,所有光线都是通过相机本身来控制的,没有使用任何电脑特效。
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a traditional wholesale fish market just before sunrise, exhausted workers in worn waterproof aprons washing crushed ice across a wet concrete floor, rows of freshly caught silver fish reflecting harsh fluorescent ceiling lights, plastic crates stacked irregularly, puddles reflecting industrial pipes, a tiny tea stall at the far end releasing a thin ribbon of steam from a metal kettle, muddy footprints, condensation and water droplets on stainless steel, handheld documentary-style composition at human eye level, layered foreground activity and deep background perspective, cold steel blue mixed with small pockets of warm amber light, honest everyday working-class atmosphere, highly realistic human gestures, natural imperfections, cinematic observational photography, photorealistic movie still, subtle 35mm film grain, restrained color grading, no text, no watermark
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男人,帅气,现代设计。 二次元绘画风格,成男伪厚涂薄涂,精致的五官,参考网上的那种摸鱼页,是一个全身,要霸气的姿势,就改成坐姿比较好,一个q版,一个半身,一个头像,动捕,灵动的。帅气的脸,不是柔软的那种,皮肤黑一点吧。 清透的上色,有质感的颜色,不要杂乱的线条。 他的脸上有一道从眼睛到嘴角的伤疤,横过整张脸,脖子上是纹身,左脚上是假肢,长直发, 你给他画一套适合他的有设计感的衣服吧,他沉默寡言不爱笑,郁郁寡欢的类型,但是胸肌比较发达,细腰,要高个子。 整体是很有设计感的,但是不繁琐,让人觉得很有记忆点。
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· 发型:红棕色长卷发,中分盘起。头顶戴一顶孔雀绿色宽檐帽,帽檐点缀孔雀羽毛。 · 服装:孔雀绿色长裙,高领,长袖(复古羊腿袖),腰间系金色编织腰带,长及脚踝。 · 配饰(穿戴在身上):金色蛇形耳坠、金色宽贴颈项圈、墨绿色过肘长手套、华丽蓝宝石胸针。右手拿着一把合拢的金色长柄复古扇子。 · 鞋子:墨绿色尖头低跟皮靴。
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一名高大英俊的青年,灰发,中长发,仰躺在床上,面容柔美精致,冷白皮,粉色的瞳孔,眼睛半睁半闭,迷离,慵懒随性,右手轻抚自己修长纤细的脖子,动作优雅,一只耳朵带着深红色的钻石耳钉,白色的缎面睡袍,领口微敞,唇色红润,带着诱惑性,画面氛围柔和,昏暗冷色调的环境灯光,柔和的边缘光,超细节的平滑皮肤纹理,写实数字插画风格,电影般的柔和色调,低饱和度的冷色调,人物占画面85%以上,面部特写,低饱和度画面,冷色调配色。
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